Click 01 UI Sound
A tiny click for a button or a checkbox, 0.01 s long; number 1 in a set of 4.
Sound collection
Short click, tap and button press sounds for apps, websites and games: soft interface clicks, crisp taps, mechanical clickety keys and 8-bit button presses. Tap a card to hear it, then download it as WAV or MP3.
A short, bright click for a compact toolbar, 0.24 s long.
A longer, bright click for a compact toolbar, 1.1 s long.
A short, bright click for a compact toolbar, 0.16 s long.
Soft Click and Crisp Click are quiet interface clicks for buttons, list rows and menus. The numbered Click and Clickety Click sets are dry, mechanical clicks in many small variations, useful when the same control is pressed again and again and one repeated sample starts to sound like a machine gun. The Retro Button Press set is 8-bit: square-wave blips that suit pixel-art games, arcade menus and playful landing pages.
Interface sounds work when nobody notices them. Pick the shortest, quietest click that still confirms the press, and save louder sounds for actions that change something, such as sending a message or deleting a file. Use one family across the product so the clicks feel like one device, and rotate two or three variations from the same set on controls people press quickly, such as a keypad or a stepper.
Each sound downloads as WAV for editing and MP3 for the web. The sounds come from Kenney, Juhani Junkala and other creators who released them under CC0, so they are in the public domain: you can use them in commercial apps and games without credit. Each sound's page shows its source and license.
Yes. The sounds are CC0 (public domain), so commercial use, editing and redistribution inside your product are allowed without credit. Each sound's page names its creator and license.
Each sound downloads as WAV and MP3. Use the WAV to trim or mix it, and the MP3 on a website, where the smaller file loads faster.
Load the MP3 once, for example with new Audio('click.mp3') or the Web Audio API, then play it in the button's click handler. Reset currentTime to zero before each play so fast repeated clicks restart the sound instead of waiting for it to end.
Keep exploring
Tap any card to play it. The full sound library has toggles, success chimes, errors and transitions too.