Hand Prosthesis Simulator — Simulator | HorizonX

Hand Prosthesis Simulator

Interactive Three.js / WebGL configurator for a prosthetic hand — tune parameters, layers, and animations in a live 3D viewport.

HorizonX · Vibe coding
Hand Prosthesis Simulator — image 4
Hand Prosthesis Simulator — image 2
Hand Prosthesis Simulator — image 3
Hand Prosthesis Simulator — image 4
  • Instant access Unlocked with your membership
  • Full source code Download and run locally
  • Commercial license Use in client & commercial work

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Overview

A dark, product-grade simulator UI for exploring a hand prosthesis model (ZM0634) in the browser. Orbit and inspect the mechanical hand, adjust position/rotation/scale, and drive engineering-style parameters like wall thickness, flexibility, grip force, and weight distribution. Toggle layers, run cinematic/print reveal animations, idle float, turntable, hover glow, and explode view — without leaving the page. Built as a self-contained HTML + WebGL demo (Three.js + Draco) for vibe coders, frontend engineers, and designers prototyping hardware/configurator experiences.

Highlights

  • Production-ready, documented source
  • Clean, componentized architecture
  • Drops into your stack with minimal setup

Preview

What's included

  • Full source code
  • README & setup guide
  • Component documentation
  • Commercial license

Frequently asked questions

  • The full source code for this asset, ready to download and integrate into your project.

  • It's included with your HorizonX membership — download it instantly, no separate purchase.

  • Yes. Your HorizonX membership includes a commercial license — use and adapt these files in your personal, client and commercial projects.