Car Showroom: Simulator for Three.js | HorizonX

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Car Showroom

Interactive WebGL car showroom: a concept GT inside a tunnel of light arches, with wet reflections, drag-to-orbit camera and live paint changes.

Car Showroom, image 4
Car Showroom, image 2
Car Showroom, image 3
Car Showroom, image 4
  • Instant access Included with every membership
  • Full source code Download and run locally
  • Commercial license With a membership, for client work

Overview

Car Showroom is a real-time 3D car scene that runs in the browser. A fictional concept GT sits inside a dark tunnel of glowing arches, and its paint picks up wet, cinematic reflections from the floor. Drag to orbit the camera, switch between five paint finishes or let the scene cycle them on its own. The car has no badges or logos and ships with its CC BY 4.0 credits, so it works in client projects as it is, or you can swap in your own model. Use it as an automotive storefront or as a dark, motion-first hero.

Highlights

  • Production-ready, documented source
  • Clean, componentized architecture
  • Drops into your stack with minimal setup

Preview

What's included

  • Full source code
  • README & setup guide
  • Component documentation
  • Commercial license with a membership

Frequently asked questions

  • The full source code for this asset, ready to download and integrate into your project.

  • Unzip the download and follow its README. Coded products run through a local web server or your project's dev server, started with the command the README gives, so double-clicking an index.html file can show a blank page. The Specs list on this page names the format and what it's built for.

  • It's included with a HorizonX membership. Download it instantly, no separate purchase.

  • Yes, with a HorizonX membership. Members get a commercial license: use and adapt these files in personal, client and commercial projects. If your plan ends, projects you already built keep their license, but the files can't be used to start new ones.