A realistic, game-ready 0.79 m oiled-oak dining chair with two curved back rails and an upholstered seat, with four levels of detail, collision hulls and 2K PBR textures, as GLB, FBX and Blender files.
About this asset
HX Oak Dining Chair is a solid oak dining chair at real scale, 0.43 m wide, 0.49 m deep and 0.79 m tall. Four oak legs carry the seat aprons, and the two rear posts rise to a backrest of two curved rails. The seat is an upholstered pad in a light grey linen-weave fabric. The wood is light oiled oak with fine straight grain. It is a generic design with no maker's logo or branded detail. It comes in four levels of detail, from 6,984 triangles down to 696, with 2 convex collision hulls and two baked PBR materials, one for the wood and one for the fabric. The frame and the seat are separate parts. You get GLB and FBX files, the Blender file, six 2048 px PNG maps (base colour, normal and ORM for each material) and a transparent 1024 px icon.
Game Assets · GLB, FBX and Blender · All game assets
Drag to orbit, scroll to zoom. The download has the engine-ready files: FBX, GLB, .blend and textures.