Overview
Scrapwake Inventory is a full inventory screen for a survival or extraction shooter. A 10 by 6 backpack grid holds items that take real space: pick one up, move it, rotate it and drop it on a free spot, while blocked spots light up in red. Equipped gear sits on the left, four quick slots run along the bottom, and the item card on the right shows a turning 3D weapon with power, weight and value compared against what you have equipped. A carry weight bar warns when you are burdened and when you are overloaded, and Move, Rotate, Equip, Split, Scrap, Sort and Inspect cover the rest, with a confirmation before anything is scrapped. You get the working screen as a Vite and TypeScript project with a ready to serve build, and every control works with mouse, touch, keyboard and gamepad. For game engines the package includes six full screen states and ten components cut out on transparent backgrounds, each as PNG at 1920x1080 scale and exactly double at @2x, a layout guide as SVG and a transparent 1024 px icon. The items, the backdrop and the two 3D weapons are original art made for this screen.
Highlights
- Working Vite and TypeScript screen
- 6 full screen states at 1x and @2x
- 10 components on transparent backgrounds
- Turning 3D weapon preview
- Mouse, touch, keyboard and gamepad









