A hand holds a thick glass tile up to the camera, and your logo glows inside it, lighting the fingers and the dark room around them. The hand and the glass are a real 3D scene, lit in Blender: drop in a PNG or SVG mark, pick any glow colour, and the glass, the light on the skin and the haze follow. Choose the photo, front, side or close-up view and turn, tilt and zoom around it; tune the skin (shadow depth, shine, pores, translucency, warmth) and grade the shot with exposure, grain and vignette. Add a slow sway, push-in or breathing glow, then export a PNG, JPG or MP4, or the scene as one self-contained HTML file.
3D model: "Glass Tile in Hand" by HorizonX (https://horizonx.so), posed in Blender from a copyright-free rigged hand. Keep this credit with what you publish.
3D & Perspective · HTML / CSS / JS · All mockups