Vigil · HorizonX

Vigil

New

A five-chapter night passage through a fourteenth-century gatehouse, rendered live in WebGL.

HorizonX · Code
Vigil — image 2
Vigil — image 1
Vigil — image 2
Vigil — image 1
  • Instant access Unlocked with your membership
  • Full source code Download and run locally
  • Commercial license Use in client & commercial work

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Overview

Vigil is a production-ready landing concept built as a slow night walk: you approach a fourteenth-century gatehouse, pass under the arch, and the inner ward opens colder than the moor outside it. The castle is not a photograph — it is a live three.js scene of cut ashlar, cresset light and a high pale moon that keeps burning while you read. Five chapters unfold over Lenis smooth-scroll, each one a short essay on how the place was made: dressing the block square so the joint disappears, mixing a lime wash and an iron-gall ink that outlive the wall, letting a single ember decide the scale of everything around it. Materials load progressively — the gatehouse stands on procedural stone from the first frame and swaps in the PBR sets once they arrive, so a slow network costs you a slightly flatter wall, never a hole. Static HTML, CSS and JS with no build step: drop the folder on any host and it runs.

Highlights

  • Production-ready, documented source
  • Clean, componentized architecture
  • Drops into your stack with minimal setup

Preview

What's included

  • Full source code
  • README & setup guide
  • Component documentation
  • Commercial license

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Frequently asked questions

  • The full source code for this asset, ready to download and integrate into your project.

  • It's included with your HorizonX membership — download it instantly, no separate purchase.

  • Yes. Your HorizonX membership includes a commercial license — use and adapt these files in your personal, client and commercial projects.