HX Amber Glass Bottle: Props | HorizonX

Game Assets

HX Amber Glass Bottle

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A realistic, game-ready 0.30 m amber glass bottle with a cork stopper, see-through glass, four levels of detail, collision hulls and 2K PBR textures, as GLB, FBX and Blender files.

HX Amber Glass Bottle, image 3
HX Amber Glass Bottle, image 1
HX Amber Glass Bottle, image 2
HX Amber Glass Bottle, image 3
HX Amber Glass Bottle, image 1
  • Instant access Included with every membership
  • Game-ready pack GLB, FBX, Blender and 2K textures
  • Commercial license With a membership, for client work

Overview

HX Amber Glass Bottle is a generic, unlabelled amber glass bottle at real scale, 0.30 m tall and 90 mm across, closed with a tapered cork. The glass is one closed shell with real wall thickness, about 3 mm on the body and 7 mm at the base, a rolled lip, a push-up punt and two faint mould seams, so light bends through it the way it does in a real bottle. The GLB and the Blender file carry see-through glass (glTF transmission); the FBX arrives opaque and the guide shows how to make it transparent in Unity and Unreal. It comes in four levels of detail, from 10,608 triangles down to 1,276, with 3 convex collision hulls and two baked PBR materials, glass and cork. The cork is a separate child part with its own pivot. You get GLB and FBX files, the Blender file, six 2048 px PNG maps (base colour, normal and ORM for each material) and a transparent 1024 px inventory icon.

Highlights

  • GLB, FBX and Blender files
  • Four levels of detail, 10,608 to 1,276 triangles
  • 3 convex collision hulls
  • Real scale, 0.30 m, with see-through glass in the GLB

What's included

  • GLB and FBX model
  • Four LODs
  • Collision hulls
  • 2K PBR textures
  • Blender file
  • Inventory icon
  • Setup guide

Frequently asked questions

  • The files for this asset, in the format listed under Specs on this page.

  • It's included with a HorizonX membership, with no separate purchase.

  • Yes, with a HorizonX membership. Members get a commercial license: use and adapt these files in personal, client and commercial projects. If your plan ends, projects you already built keep their license, but the files can't be used to start new ones.