Overview
HX Amber Glass Bottle is a generic, unlabelled amber glass bottle at real scale, 0.30 m tall and 90 mm across, closed with a tapered cork. The glass is one closed shell with real wall thickness, about 3 mm on the body and 7 mm at the base, a rolled lip, a push-up punt and two faint mould seams, so light bends through it the way it does in a real bottle. The GLB and the Blender file carry see-through glass (glTF transmission); the FBX arrives opaque and the guide shows how to make it transparent in Unity and Unreal. It comes in four levels of detail, from 10,608 triangles down to 1,276, with 3 convex collision hulls and two baked PBR materials, glass and cork. The cork is a separate child part with its own pivot. You get GLB and FBX files, the Blender file, six 2048 px PNG maps (base colour, normal and ORM for each material) and a transparent 1024 px inventory icon.
Highlights
- GLB, FBX and Blender files
- Four levels of detail, 10,608 to 1,276 triangles
- 3 convex collision hulls
- Real scale, 0.30 m, with see-through glass in the GLB








