Overview
Camera is a 3D model at real-world scale, 21 cm wide, 26 cm deep and 8 cm tall, made of 26,987 triangles with 4 PBR materials in metal, leather and glass. It comes as glTF 2.0 with its mesh data and 2K colour, normal and roughness textures, so it opens in Blender, three.js, Unreal, Unity and Godot with its materials already set up.
Highlights
- glTF 2.0 with 2K PBR textures
- 26,987 triangles, real-world scale in metres
- 4 materials, ready in Blender and three.js
- Free for personal and commercial use







